TECH 225 - Game Programming A study of introductory programming techniques for interactivity and game development using industry standard software applications and tools. Students will focus on practical code exercises to build interactive game mechanics. PREREQUISITE(S): TECH 190 or consent of department. Assessment Level(s): MATH 050 . Four hours each week.
4 semester hours
May not be taken concurrently with MATH 017 or MATH 020 or MATH 030 or MATH 045 without appropriate Math assessment score.
Course Outcomes: Upon completion of this course, a student will be able to:
- Apply programming concepts to create interactive 3D games.
- Test and debug scripts and game functionality.
- Manipulate scenes and buttons to control the sequence of game events.
- Declare and use variables and parameters.
- Change properties of game objects.
- Export games for use on the internet or other platforms.
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