Montgomery College 2025-2026 Catalog 
    
    Apr 24, 2025  
Montgomery College 2025-2026 Catalog Add to Favorites (opens a new window)

TECH 290 - Building Game Worlds


Topics include level design, world building, and quality assurance. Provides an overview of level design and testing, two of the most common entry-level positions in the game industry. Students use industry standard tools to create interactive 3D game prototypes. PREREQUISITE(S): TECH 190  or consent of department. Assessment Level(s): ENGL 101 /ENGL 011 . Four hours each week.

4 semester hours

Course Outcomes:
Upon completion of this course, a student will be able to:

  • Describe the variety of career paths in the gaming industry and identify skills needed for success in some of these different career paths.
  • Describe the roles of Level Designers and Quality Assurance members of a game development team.
  • Use industry tools to build interactive 3D game worlds. 
  • Design, develop, and test prototypes for different game genres.
  • Combine components like graphics, models, animation, sound, and programming to create game levels.
  • Use common terminology of game development.
  • Develop an online portfolio of game development work.


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